AI Insights · Timothy · October 2025
Top 5 City Building Games in the Netherlands: Q3 2025 Performance
Discover the performance trends of the top city building games in the Netherlands for Q3 2025, including downloads, revenue, and active user data.
In the third quarter of 2025, the city building game category saw diverse performance trends across the top applications in the Netherlands. Data sourced from Sensor Tower highlights key metrics such as weekly downloads, revenue, and active users.
State Connect: Traffic Control by CASUAL AZUR GAMES displayed a notable peak in weekly revenue at $577 in late July, despite a downward trend towards the end of September, closing at around $302. Weekly downloads fluctuated with a notable dip to 1.3K at the end of the quarter. Active users varied throughout the quarter, peaking in mid-August at 6.7K before declining to 4.2K.
Puzzles & Chaos: Frozen Castle from 37GAMES demonstrated a consistent increase in weekly revenue, reaching approximately $8.5K by the end of September. Downloads remained steady, hovering around 1.4K, while active users showed growth from 2.5K to 3.4K over the quarter.
For Fate War by IGG.COM, revenue peaked at $5.9K in early August, followed by a decline, yet ending the quarter on a positive note with a rise to $3K. Downloads mirrored this trend, starting at 2.5K and ending at 1.6K, while active users experienced a sharp decrease from 2.5K to just under 1K.
Super City: Building Master by XGame Global had a stable download rate, beginning at 1.1K and gradually decreasing to 741 by the end of the quarter. Active users saw a similar decline from 3.1K to 2.7K, with revenue not contributing significantly to the app’s performance.
Lastly, SimCity BuildIt by ELECTRONIC ARTS experienced a notable revenue spike in late July with $9.2K, and a consistent increase in active users, peaking at 5.3K in late September. Downloads showed a slight increase towards the end of the quarter, reaching 1K.
For more detailed insights and data, visit Sensor Tower.